Dear Colleagues,
I hope that you got some rest and/or recreation on spring break. This little post from Barking Up the Wrong Tree suggests five daily rituals to make one happy. One of them is to take a recess. Breaks and vacations are a longer recess.
Active Learning
This article from The Journal highlights research on active learning and flipping the classroom. It's what students do in the classroom that matters, rather than whether the class was flipped or not. Students learn more when active learning techniques are employed whether or not the instructor "flips" the class.
The Center for Research on Learning and Teaching at University of Michigan gives some ideas on how to implement active learning. Of course, Team-Based Learning is an example of active learning.
Quality Matters at UAA
I'm a fan of Quality Matters. It helps professors think about designing courses well. It also helps us be conscious of aligning our learning objectives, assessments, and learning activities. Though designed for distance courses, the Quality Matters principles and rubric can be applied to any course. The Applying the Quality Matters Rubric (APPQMR) Workshop introduces one to Quality Matters and its rubric. Here are two upcoming instances of the APPQMR workshop:
1-day intensive Friday March 20, 2015, 9am - 4:30pm at Rasmuson Hall, Rm 218
Become familiar with the QM rubric and how its standards inform online course design. Upon completion, earn the Applying the Quality Matters Rubric (APPQMR) certificate. Lunch Break 12:15 - 1:15pm - Bring Your Own Lunch.
2-week online course Monday, April 6, 2015 - Monday, April 20, 2015
A rigorous asynchronous workshop on the QM rubric and how its standards inform online course design. The time commitment to complete the workshop is 10-12 hours per week. Upon completion, earn the Applying the Quality Matters Rubric (APPQMR) certificate. Register
If you are interested in a summer session on Applying the Quality Matters Rubric, please let me know. Learn More About Quality Matters
Information Literacy
Digital Literacy is the focus for Academic Innovations and eLearning, with a workshop on March 27.
The library has put together some resources on digital literacy.
Serious Fun: An Educational Games Gathering
April 17, 2015 on the main campus
Serious Fun brings together educators and students interested in using games and/or game elements for teaching and learning. Share ideas, discuss the latest issues and trends, and build networks to improve the use of games and gamification in education.
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